The Department of Aeronautical and Aerospace Engineering organized a guest lecture on the topic “Space Situational Awareness – A Path for Space Sustainability” on 26th July 2025, in commemoration of Dr. APJ Abdul Kalam Memorial. The resource person for the session was Mr. Hariharan K., Scientist-SF, VSSC.
The session provided valuable insights into the significance of monitoring and managing space debris to ensure the long-term sustainability of space missions. Students were exposed to the real-world challenges and strategies adopted by ISRO in the field of space situational awareness.
As part of the event, a felicitation ceremony was also conducted to recognize and honor the students who enrolled in the KCG SAT program, acknowledging their active participation and enthusiasm in satellite development initiatives.
The Department of Information Technology, KCG College of Technology, organized a one-day hands-on workshop on Agentic Artificial Intelligence with the theme “Unleashed: Building the Next-Gen GenAI Systems with Google Vertex Studio.” The primary objective of this workshop was to equip students with practical exposure to next-generation AI development platforms and to explore the role of agentic AI in solving real-world problems.
The session was conducted by Ms. Hemamalini Nithyanandam, Software Designer VI at HP Inc. With over a decade of professional experience in software engineering, cloud technologies, and AI applications, she provided valuable insights into the potential of agentic AI systems and demonstrated how Google Vertex Studio can be leveraged for AI model development, deployment, and scaling.
Workshop Highlights
- Introduction to Agentic AI: Understanding the paradigm shift from traditional AI to agentic AI and its relevance in modern applications.
- Google Vertex Studio Overview: Walkthrough of the platform’s tools and environment for managing datasets, building ML pipelines, and deploying GenAI systems.
- Hands-on Sessions: Participants were guided step-by-step to build and test next-gen GenAI models using Vertex Studio.
- Case Studies & Applications: Real-world applications of agentic AI in healthcare, finance, education, and automation were discussed.
- Interactive Q&A: Participants engaged in a lively discussion about challenges, opportunities, and career prospects in AI.
Outcomes of the Workshop
- Participants gained practical exposure to building GenAI systems.
- Students understood the end-to-end workflow from dataset handling to deployment in Vertex Studio.
- The workshop enhanced awareness about industry demands and emerging AI technologies.
- Inspired participants to explore research and entrepreneurial opportunities in the field of AI.
Conclusion
The workshop was highly informative, interactive, and impactful. Participants appreciated the clarity and depth of the hands-on sessions. The resource person’s expertise and practical demonstrations enabled attendees to grasp both theoretical concepts and practical implementation of agentic AI systems.
The Department thanked the Management and Principal of KCG College of Technology for their support and expressed gratitude to the resource person, Ms. Hemamalini Nithyanandam, for sharing her expertise.
The Department of Information Technology, KCG College of Technology, organized an enlightening seminar on “Introduction to Immersive Technologies (AR/VR)” on17th September 2025 at the Seminar Hall (S13). The event was conducted from 9:30 am to 11:30 am and was graced by the presence of students, faculty members, and distinguished guests.The seminar began with a warm welcome address delivered by the seminar coordinator, Dr. R. Adline Freeda, who highlighted the growing importance of immersive technologies such as Augmented Reality (AR) and Virtual Reality (VR) in shaping future innovations. She emphasized the role of these technologies in various domains including education, healthcare, design, and entertainment.Following this, Dr. Adline Freeda introduced the Resource Person, Mr. Ranjeet Kumar D, Senior AVGC Faculty from Monolith Research & Training Labs. She briefly outlined his academic qualifications and professional contributions as a trainer and developer in AR/VR and game development. She also mentioned his role as an Unreal Authorized Instructor and his expertise in guiding students and professionals in cutting-edge immersive technologies.
The Head of the Department of IT,Dr.S.Muthuslevanexpressed gratitude to the speaker for his informative and inspiring session. As a token of appreciation, the HoD presented a memento to the resource person. This gesture symbolized the department’s recognition of his valuable contribution to the seminar and his efforts in enlightening the students.
Mr. Ranjeet Kumar D delivered a comprehensive session on “Introduction to Immersive Technologies (AR/VR)”. He began by explaining the fundamental concepts of Augmented Reality (AR) and Virtual Reality (VR), followed by their differences, applications, and potential impact on industries.
He presented various real-world use cases where AR/VR is transforming experiences — such as simulation training, industrial applications, education, architecture, and interactive gaming. The session also included a discussion on the latest advancements in AR/VR tools, hardware, and development platforms.
To engage the audience, Mr. Ranjeet Kumar shared live demonstrations and case studies, which helped students visualize the applications of immersive technologies. He encouraged participants to explore career opportunities in AR/VR and provided valuable insights into the skills required to excel in this emerging domain.
The seminar concluded with a formal vote of thanks, where appreciation was extended to the management, the resource person, faculty members, and students for making the event a success. Special thanks were given to the organizing team for their coordination and effort in conducting the seminar smoothly.
Outcome of the Seminar
The seminar provided students with:
- A clear understanding of AR and VR concepts.
- Awareness of current industry applications and trends.
- Motivation to pursue research and careers in immersive technologies.
The session was highly interactive, and students gained both knowledge and inspiration to explore innovative projects in AR/VR.









